Dragon Meteor
- Power
- 600
- Cooldown
- 30s
- Range
- 5–50m
- Pwr/sec
- 20
Summons numerous small meteorites and launches them at an enemy.

Quivern is a Dragon Pal in Palworld with 105 base HP, 100 Attack and 100 Defence. Its strongest base skill is Transporting Lv5, ranking 15 of the 140 Pals with Transporting suitability. It can be ridden at 950 sprint speed, 76 of 111 mounts.
Sleeping while cuddling a Quivern is said to be a heavenly experience, but there are some who have been crushed and sent to heaven by ones that toss and turn in their sleep.
Quivern appears in Sky Islands, Snowfield and World Tree at levels 40–80.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Quivern; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #124 | — |
| Element | Dragon | — |
| HP | 105 | #92 of 288 |
| Attack | 100 | #205 of 288 |
| Defence | 100 | #106 of 288 |
| Transporting | Lv 5 | #15 of 140 |
| Mining | Lv 4 | #31 of 57 |
| Gathering | Lv 3 | #47 of 109 |
| Handiwork | Lv 2 | #84 of 109 |
| Rarity | 7 | Rare |
| Price | 2,081 | — |
Quivern’s HP is above average for a Pal (92 of 288) and its attack is below average (205 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 140 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you. Quivern's strengthens across 5 ranks as you raise its condensation level.
| Rank | Effect | Applies to |
|---|---|---|
| Lv 1 | ShotAttack +15% | ToSelf |
| Lv 2 | ShotAttack +17% | ToSelf |
| Lv 3 | ShotAttack +20% | ToSelf |
| Lv 4 | ShotAttack +24% | ToSelf |
| Lv 5 | ShotAttack +30% | ToSelf |
Its hardest-hitting move is Dragon Meteor at 600 power on a 30s cooldown, learned at level 50. It also learns Dragon Cannon (1), Spirit Fire (7), Acid Rain (15), Dragon Breath (22), Grass Tornado (30), Aqua Burst (40) and Diamond Rain (70).
Summons numerous small meteorites and launches them at an enemy.
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Generates two tornadoes on either side before launching them at an enemy.
Creates a giant ball of water and hurls it at an enemy.
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it.
Creates acidic clouds that pour down acid rain on enemies.
Shoots a fireball toward an enemy. The fireball explodes after a short distance, generating smaller fireballs that spread forward.
Hurls an energy ball imbued with draconic energy at an enemy.
Levels are when Quivern learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Quivern has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 3 | 3.00 |
The drop worth farming Quivern for is High Quality Pal Oil, at 100% for 3 per kill — though other sources of High Quality Pal Oil may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Quivern is listed on its breeding page, and the breeding calculator works any pair the other way round.
A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.
| What changes | Quivern | Quivern Botan |
|---|---|---|
| Elements | Dragon | Dragon / Grass |
| Rarity | 7 | 8 |
| Shot attack | 100 | 105 |
| Breed rank | 1210 | 1300 |
| Gathering | 3 | 4 |
| Mining | 4 | 3 |
| Transporting | 5 | 4 |
| Planting | 0 | 5 |
| Found in | Sky Islands, Snowfield, World Tree | Sakurajima, Snowfield, World Tree |
Unlocks the gear this Pal equips.
3 items are named after Quivern — Quivern Botan Saddle, Quivern Bounty Token and Quivern Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology