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Rayhound

Rayhound

Rayhound is a Electric Pal in Palworld with 90 base HP, 100 Attack and 80 Defence. Its strongest base skill is Generating Electricity Lv4, ranking 10 of the 25 Pals with Generating Electricity suitability. It can be ridden at 1150 sprint speed, 32 of 111 mounts.

At full speed, it could be mistaken for a bolt of lightning. When two Rayhounds collide, a thunderous roar echoes through the air.

PredatorRideable
HP90
#173 / 288Top 60%
Attack100
#188 / 288Top 65%
Defence80
#209 / 288Top 73%
Work speed100
#144 / 288Top 50%
paldb // pal-098
Game data
Exact values extracted from Palworld's game files.
Source
DT_PalMonsterParameter
Build
4570874460
Confidence
exact
How paldb sources its data
Rayhound at a glance
Attack
100#188 / 288
Weak to
Ground

What is Rayhound good for?

counted, not rated
Best use
As a mount(top 29% of Pals in that role · PalDB calculation)
Combat rank
#188 of 288below average(formula)
Strongest job
Generating Electricity Lv4#10 of 25
As a mount
#32 of 111 by sprint speed
Where it lives
Feybreak, SnowfieldLv 3158
Breeding
204 parent pairs
Weak to
Ground· hits Water hard

Where to find Rayhound

Rayhound appears in Feybreak and Snowfield at levels 31–58. It can appear in groups of up to 2.

Found as
Roams the world, Dungeon boss
Level range
31–58
Spawner definitions
5

Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Rayhound; the map below draws the ones the game places on the main island, so its range can be narrower.

Mapped spawn points
265
Level at those points
31–58
Alpha points
30

Where Rayhound spawns

Map of Palpagos Islands
Loading…

Base stats

Game data
Exact values extracted from Palworld's game files.
Source
DT_PalMonsterParameter
Build
4570874460
Confidence
exact
How paldb sources its data
Rayhound base stats and work suitability, from Palworld’s game files
StatValueRank
Paldex number#098
ElementElectric
HP90#173 of 288
Attack100#188 of 288
Defence80#209 of 288
Generating ElectricityLv 4#10 of 25
Rarity5Rare
Price1,205

Rayhound’s HP is below average for a Pal (173 of 288) and its attack is below average (188 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.

HP90
Melee attack100
Shot attack100
Defence80
Support100
Craft speed100
Stamina100

Movement

Walk
210
Run
700
Ride sprint
1150
Transport
455
Swim
210
Swim dash
345

Ranked against every other mount.

Work suitability

Ranks count only the Pals that hold each job, so #1 of 25 means best in the game at it.

Skills

Partner skill

Lightning Shepherd

Every Pal has one partner skill, active while it fights alongside you.

Rayhound active skills

Its hardest-hitting move is Thunderstorm at 600 power on a 30s cooldown, learned at level 70. It also learns Double Fang (Electric) (1), Fierce Fang (Electric) (2), Bog Blast (3), Shockwave (7), Spark Blast (15), Stone Blast (22), Beckon Lightning (26), Electric Ball (30), Lightning Streak (40) and Lightning Bolt (50).

ElectricLv 70

Thunderstorm

Power
600
Cooldown
30s
Range
0–50m
Pwr/sec
20
Power #76 / 328

Generates a huge tornado of lightning that moves slowly towards the enemy.

ElectricLv 50

Lightning Bolt

Power
450
Cooldown
20s
Range
5–30m
Pwr/sec
22.5
Power #107 / 328

Charges electric energy before blasting enemies with a powerful shock.

ElectricLv 40

Lightning Streak

Power
160
Cooldown
8s
Range
5–20m
Pwr/sec
20
Power #220 / 328

Generates a lightning bolt that moves forward in a line.

ElectricLv 26

Beckon Lightning

Power
100
Cooldown
8s
Range
5–12m
Pwr/sec
12.5
Exclusive skillPower #252 / 328

<characterName id=|ThunderDog|/>'s exclusive skill. Summons lightning one after another in front, then charges forward at high speed through the gaps between the falling bolts.

ElectricLv 30

Electric Ball

Power
100
Cooldown
8s
Range
5–25m
Pwr/sec
12.5
Power #253 / 328

Fires an electric ball that slowly pursues an enemy.

ElectricLv 7

Shockwave

Power
80
Cooldown
4s
Range
0–3m
Pwr/sec
20
Power #269 / 328

Quickly discharges electricity, shocking those around it.

Show all 11 skills
GroundLv 22

Stone Blast

Power
80
Cooldown
4s
Range
5–40m
Pwr/sec
20
Power #271 / 328

Fires a barrage of stones forward.

ElectricLv 2

Fierce Fang (Electric)

Power
50
Cooldown
2s
Range
8–9m
Pwr/sec
25
Exclusive skillPower #288 / 328

Quickly lunges at the enemy and bites to deal damage.

ElectricLv 15

Spark Blast

Power
50
Cooldown
2s
Range
12–50m
Pwr/sec
25
Power #300 / 328

Releases lightning orbs in a fan shape, spreading as they travel.

ElectricLv 1

Double Fang (Electric)

Power
40
Cooldown
2s
Range
0–2m
Pwr/sec
20
Exclusive skillPower #309 / 328

Bites rapidly in succession to attack enemies.

GroundLv 3

Bog Blast

Power
40
Cooldown
2s
Range
5–50m
Pwr/sec
20
Power #303 / 328

Hurls sticky mud at an enemy.

Levels are when Rayhound learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.

Innate passive skills

Rayhound has no innate passive skill.

Every Pal of this species is born with these, on top of any rolled traits.

Drops

Game data
Exact values extracted from Palworld's game files.
Source
DT_PalDropItem
Build
4570874460
Confidence
exact
How paldb sources its data
What Rayhound drops when defeated or butchered
ItemChanceQuantityExpected
Electric OrganElectric Organ100%1–21.50

The drop worth farming Rayhound for is Electric Organ, at 100% for 1–2 per kill — though other sources of Electric Organ may be quicker.

Breeding

Breed rank
1920
Male chance
50%

Breed rank decides which egg a pair produces; every parent pair that produces Rayhound is listed on its breeding page, and the breeding calculator works any pair the other way round.

Type matchups

Takes double damage from
Deals double damage to

How to beat Rayhound

Rayhound has 90 HP and 80 defence. It takes double damage from Ground, which decides most of the fight before it starts.

Strongest Pals that hit it for double

Ranked by the same combat score as the tier list, then filtered to elements the game says hit Rayhound for double. Stats are base — a condensed Pal of the same species hits harder.

Rayhound has another form

A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.

What changesRayhoundRayhound Cryst
ElementsElectricIce
Rarity56
Shot attack100105
Breed rank19201600
Generating Electricity40
Cooling03
Found inFeybreak, SnowfieldSnowfield, World Tree

Every Pal with a variant form

Pals like Rayhound

Technology for Rayhound Saddle

1

Unlocks the gear this Pal equips.

Rayhound in other languages

Japanese
イヌズマ
Chinese (Simplified)
霹雳犬
Chinese (Traditional)
霹靂犬
Korean
썬도그
Russian
Райхаунд

2 items are named after Rayhound Rayhound Cryst Saddle and Rayhound Saddle.

From players

Community verified

Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.

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Extracted from Palworld's game files on (build 4570874460).Methodology