Royal Step
- Power
- 800
- Cooldown
- 30s
- Range
- 12–30m
- Pwr/sec
- 26.7
<characterName id=|NightBlueHorse_Neutral|/>'s exclusive skill. Confuses enemies with an elegant stride and launches slashing attack with its sharp horn.

Starryon Primo is a Neutral Pal in Palworld with 110 base HP, 105 Attack and 100 Defence. Its strongest base skill is Gathering Lv7, ranking 2 of the 109 Pals with Gathering suitability. It can be ridden at 1250 sprint speed, 20 of 111 mounts.
It takes great pride in its glowing, gorgeous mane. If it gets even slightly dirty, it becomes so mortified it can't focus on running properly. Because skin oils ruin its coat, it wants to avoid being touched too much, even by its favorite Pal Tamer.
Starryon Primo appears in World Tree at levels 74–76. It can appear in groups of up to 2.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Starryon Primo; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #130B | — |
| Element | Neutral | — |
| HP | 110 | #73 of 288 |
| Attack | 105 | #125 of 288 |
| Defence | 100 | #109 of 288 |
| Gathering | Lv 7 | #2 of 109 |
| Rarity | 8 | Epic |
| Price | 2,514 | — |
Starryon Primo’s HP is above average for a Pal (73 of 288) and its attack is above average (125 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 109 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Royal Step at 800 power on a 30s cooldown, learned at level 70. It also learns Bog Blast (1), Power Shot (7), Power Bomb (15), Air Blade (22), Pal Blast (30), Silver Steed (40) and Holy Burst (50).
<characterName id=|NightBlueHorse_Neutral|/>'s exclusive skill. Confuses enemies with an elegant stride and launches slashing attack with its sharp horn.
<characterName id=|NightBlueHorse_Neutral|/>'s exclusive skill. Cloaks the body in radiant flames and charges toward the enemy.
Creates a wide explosion of light at the enemy's location and around it.
Charges destructive energy before firing a high-powered beam forward across a wide area.
Sends out sharp blades of air in a fan shape.
Charges a massive amount of energy before firing a large destructive ball.
Charges energy into a focused blast.
Hurls sticky mud at an enemy.
Levels are when Starryon Primo learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Starryon Primo has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–3 | 2.50 | |
| 100% | 1–2 | 1.50 |
The drop worth farming Starryon Primo for is Leather, at 100% for 2–3 per kill — though other sources of Leather may be quicker. It also drops Nightstar Sand.
Breed rank decides which egg a pair produces; every parent pair that produces Starryon Primo is listed on its breeding page, and the breeding calculator works any pair the other way round.
Nothing — Starryon Primo has no elemental advantage.
It shares Paldex number 130 with its base form. Same creature, different element and different numbers — here is everything that actually changes.
| What changes | Starryon Primo | Starryon |
|---|---|---|
| Elements | Neutral | Dark |
| Rarity | 8 | 7 |
| Shot attack | 105 | 100 |
| Breed rank | 430 | 1150 |
| Nocturnal | No | Yes |
| Gathering | 7 | 5 |
| Found in | World Tree | Feybreak, World Tree |
Unlocks the gear this Pal equips.
One item is named after Starryon Primo — Starryon Primo Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology