Toxic Dance
- Power
- 800
- Cooldown
- 30s
- Range
- 0–20m
- Pwr/sec
- 26.7
<characterName id=|FlowerPrince|/>'s exclusive skill. Performs a dance while releasing corrosive mist. The mist remains in the area for a limited time.

Dandilord is a Grass / Dark Pal in Palworld with 125 base HP, 135 Attack and 110 Defence. Its strongest base skill is Planting Lv8, ranking 1 of the 45 Pals with Planting suitability.
Since ancient times, it has remained within the World Tree, continuing its vigil. What it protects, and for what purpose, Dandilord does not care. After all, the World Tree knows everything. Only the mist it wields can reveal the truth.
| Stat | Value | Rank |
|---|---|---|
| Paldex number | #194 | — |
| Element | Grass / Dark | — |
| HP | 125 | #23 of 288 |
| Attack | 135 | #18 of 288 |
| Defence | 110 | #67 of 288 |
| Planting | Lv 8 | #1 of 45 |
| Handiwork | Lv 6 | #12 of 109 |
| Medicine Production | Lv 6 | #7 of 43 |
| Gathering | Lv 5 | #18 of 109 |
| Transporting | Lv 3 | #49 of 140 |
| Rarity | 8 | Epic |
| Price | 4,442 | — |
Dandilord’s HP is well above average for a Pal (23 of 288) and its attack is well above average (18 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 45 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you. Dandilord's strengthens across 5 ranks as you raise its condensation level.
| Rank | Effect | Applies to |
|---|---|---|
| Lv 1 | AdditionalEffect_Poison +2% | You |
| Lv 2 | AdditionalEffect_Poison +3% | You |
| Lv 3 | AdditionalEffect_Poison +4% | You |
| Lv 4 | AdditionalEffect_Poison +5% | You |
| Lv 5 | AdditionalEffect_Poison +6% | You |
Its hardest-hitting move is Toxic Dance at 800 power on a 30s cooldown, learned at level 70. It also learns Dark Cannon (1), Seed Mine (7), Circle Vine (15), Dark Laser (22), Dark Whisp (30), Wind Burst (40) and Poison Promenade (50).
<characterName id=|FlowerPrince|/>'s exclusive skill. Performs a dance while releasing corrosive mist. The mist remains in the area for a limited time.
<characterName id=|FlowerPrince|/>'s exclusive skill. Charges forward while sliding along the ground, spraying corrosive mist. The mist remains in the area for a limited time.
Fires a menacing ball of dark energy that pursues enemies.
Summons a massive wind vortex around itself and unleashes a powerful attack.
Charges dark energy before blasting enemies with a powerful beam.
Sprouts sharp roots in and around the enemy's location.
Launches a deadly seed. If it hits an enemy, the seed explodes.
Hurls an energy ball imbued with dark energy at an enemy.
Levels are when Dandilord learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Dandilord has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 | |
| 100% | 1 | 1.00 | |
| 100% | 4–5 | 4.50 |
The drop worth farming Dandilord for is Venom Gland, at 100% for 4–5 per kill — though other sources of Venom Gland may be quicker. It also drops Giant Pal Soul and Ancient Civilization Core.
Dandilord cannot be bred.
2 items are named after Dandilord — Dandilord Hat and Dandilord's Petal.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology