Musket schematics
4 tiers of Musket, up to the legendary Schematic 4, with each tier's own stats and crafting cost from the game's item rows, and every chest, merchant or Pal that yields the schematic with its real chance.
Tier by tier
Game data| Tier | Rarity | Attack | Durability | Magazine | Sell price |
|---|---|---|---|---|---|
| Common | 1,000 | 200 | 1 | 9,940 | |
| Schematic 1 | Uncommon | 1,400+40% | 400+100% | 1+0% | 12,020 |
| Schematic 2 | Rare | 1,600+60% | 500+150% | 1+0% | 14,420 |
| Schematic 3 | Epic | 1,800+80% | 600+200% | 1+0% | 18,020 |
| Schematic 4 | Legendary | 2,000+100% | 800+300% | 1+0% | 22,270 |
Percentages are against the base item — PalDB arithmetic on two stated numbers.
Where each schematic drops
Musket Schematic 4Legendary
- Oil rig 2 chestsgrade 51.1% per roll
- Grass_seabase_ enemy camp — final chestgrade 30.9% per roll
- Treasure map 1 dig sitegrade 50.4% per roll
- Oilrig Mini 02grade 50.3% per roll
- Forest01 enemy campgrade 40.3% per roll
- Volcano01 enemy campgrade 40.3% per roll
- Dungeon chests (2)grade 40.1% per roll
- Grass supply dropgrade 30.1% per roll
- +6 more tables
Musket Schematic 3Epic
- Grass_seabase_ enemy camp — final chestgrade 34.4% per roll
- Oilrig Mini 02grade 51.4% per roll
- Forest01 enemy campgrade 41.4% per roll
- Volcano01 enemy campgrade 41.4% per roll
- Treasure map 1 dig sitegrade 51.0% per roll
- Dungeon chests (2)grade 40.5% per roll
- Grass supply dropgrade 30.5% per roll
- Grass enemy camp — final chestgrade 30.3% per roll
- +5 more tables
Musket Schematic 2Rare
- Grass_seabase_ enemy camp — final chestgrade 322.0% per roll
- Forest01 enemy campgrade 46.8% per roll
- Volcano01 enemy campgrade 46.8% per roll
- Oilrig Mini 02grade 52.8% per roll
- Dungeon chests (2)grade 42.6% per roll
- Treasure map 1 dig sitegrade 52.6% per roll
- Grass supply dropgrade 32.3% per roll
- Grass enemy camp — final chestgrade 31.5% per roll
- +5 more tables
Musket Schematic 1Uncommon
- Forest01 enemy campgrade 433.8% per roll
- Volcano01 enemy campgrade 433.8% per roll
- Dungeon chests (2)grade 412.8% per roll
- Grass supply dropgrade 311.4% per roll
- Grass enemy camp — final chestgrade 37.3% per roll
- Forest01 fishinggrade 46.4% per roll
- Forest enemy camp — final chestgrade 35.6% per roll
- Oilrig Mini 02grade 54.1% per roll
- +3 more tables
What each tier costs to craft
| Tier | Materials |
|---|---|
| Schematic 1 | 31× Ingot6× High Quality Pal Oil3× Wooden Board |
| Schematic 2 | 37× Ingot7× High Quality Pal Oil4× Wooden Board |
| Schematic 3 | 43× Ingot8× High Quality Pal Oil5× Wooden Board1× Ancient Civilization Parts |
| Schematic 4 | 50× Ingot10× High Quality Pal Oil6× Wooden Board2× Ancient Civilization Parts |
The schematic is consumed on use and the recipe stays unlocked. Chances are loot-table weights divided by that table’s total for the grade shown — the game’s numbers, one division. Other families: Assault Rifle, Charge Rifle, Combat SMG, Heavy Assault Rifle, Laser Rifle, Makeshift Assault Rifle · all legendary schematics.
Extracted from Palworld’s game files on (build 4570874460).