Fire Ball
- Power
- 600
- Cooldown
- 30s
- Range
- 2–50m
- Pwr/sec
- 20
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.

Renjishi is a Fire Pal in Palworld with 105 base HP, 120 Attack and 100 Defence. Its strongest base skill is Kindling Lv8, ranking 1 of the 44 Pals with Kindling suitability.
At a glance, its movements appear exaggerated and full of openings. Strangely, however, any opponents become overwhelmed, and become unable to look away, as if transfixed.
Renjishi appears in World Tree at levels 78–80.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Renjishi; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #183 | — |
| Element | Fire | — |
| HP | 105 | #104 of 288 |
| Attack | 120 | #48 of 288 |
| Defence | 100 | #122 of 288 |
| Kindling | Lv 8 | #1 of 44 |
| Handiwork | Lv 6 | #10 of 109 |
| Gathering | Lv 5 | #16 of 109 |
| Transporting | Lv 5 | #17 of 140 |
| Rarity | 7 | Rare |
| Price | 4,028 | — |
Renjishi’s HP is above average for a Pal (104 of 288) and its attack is well above average (48 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 44 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Fire Ball at 600 power on a 30s cooldown, learned at level 70. It also learns Ignis Blast (1), Spirit Fire (7), Ignis Breath (15), Flame Wall (22), Flame Funnel (30), Volcanic Rain (40) and Ignis Rage (50).
Creates a giant ball of flame and hurls it at an enemy. The ball explodes over a wide area upon impact.
Infuses the surrounding ground with energy, causing it to explode after a set amount of time.
Fires countless volcanic bombs into the sky. After a while, the bombs rain down around their originator.
Creates multiple spheres of fiery energy, from which countless fireballs shoot towards the enemy.
Creates a wall of flames at the enemy's location. The wall of flames will remain for a while, and deal damage to the enemies it touches.
Shoots flames at an enemy, dealing continuous damage.
Shoots a fireball toward an enemy. The fireball explodes after a short distance, generating smaller fireballs that spread forward.
Hurls a ball of fire straight at an enemy.
Levels are when Renjishi learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Renjishi has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–3 | 2.50 | |
| 100% | 2–3 | 2.50 |
The drop worth farming Renjishi for is Leather, at 100% for 2–3 per kill — though other sources of Leather may be quicker. It also drops Flame Organ.
Breed rank decides which egg a pair produces; every parent pair that produces Renjishi is listed on its breeding page, and the breeding calculator works any pair the other way round.
Renjishi has 105 HP and 100 defence, and the world places it at level 78. It takes double damage from Water, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| Water | 120 | 180 | |
| DragonWater | 150 | 130 | |
| DragonWater | 135 | 140 | |
| Water | 145 | 105 | |
| GrassWater | 115 | 130 | |
| DragonWater | 115 | 120 | |
| FireWater | 130 | 90 | |
| DarkWater | 125 | 90 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Renjishi for double. Stats are base — a condensed Pal of the same species hits harder.
One item is named after Renjishi — Renjishi Bounty Token.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology