Thunderstorm
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Generates a huge tornado of lightning that moves slowly towards the enemy.

Dazzi is a Electric Pal in Palworld with 70 base HP, 110 Attack and 70 Defence. Its strongest base skill is Generating Electricity Lv3, ranking 17 of the 25 Pals with Generating Electricity suitability.
Often kind to lonely Pals. However, the moment a Pal mistakes this for actual friendship, it seizes the opportunity to blast them with a thunderbolt.
Dazzi appears in Desert and Forest at levels 30–40. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Dazzi; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #092 | — |
| Element | Electric | — |
| HP | 70 | #265 of 288 |
| Attack | 110 | #87 of 288 |
| Defence | 70 | #270 of 288 |
| Generating Electricity | Lv 3 | #17 of 25 |
| Handiwork | Lv 2 | #80 of 109 |
| Transporting | Lv 2 | #73 of 140 |
| Rarity | 2 | Common |
| Price | 616 | — |
Dazzi’s HP is among the lowest for a Pal (265 of 288) and its attack is above average (87 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 25 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Thunderstorm at 600 power on a 30s cooldown, learned at level 70. It also learns Air Cannon (1), Shockwave (7), Acid Rain (15), Lightning Streak (22), Tri-Lightning (30), Lightning Strike (40) and Lightning Bolt (50).
Generates a huge tornado of lightning that moves slowly towards the enemy.
Charges electric energy before blasting enemies with a powerful shock.
Acts as a lightning rod, calling down thunderbolts that electrocute the surrounding area.
Generates lightning that strikes an enemy three times from above.
Generates a lightning bolt that moves forward in a line.
Creates acidic clouds that pour down acid rain on enemies.
Quickly discharges electricity, shocking those around it.
Quickly fires a burst of highly pressurized air.
Levels are when Dazzi learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Dazzi has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 | |
| 100% | 1 | 1.00 |
The drop worth farming Dazzi for is Electric Organ, at 100% for 1 per kill — though other sources of Electric Organ may be quicker. It also drops Dazzi Cloud.
Breed rank decides which egg a pair produces; every parent pair that produces Dazzi is listed on its breeding page, and the breeding calculator works any pair the other way round.
A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.
| What changes | Dazzi | Dazzi Noct |
|---|---|---|
| Elements | Electric | Dark / Electric |
| Defence | 70 | 75 |
| Breed rank | 2400 | 1910 |
| Nocturnal | No | Yes |
| Generating Electricity | 3 | 1 |
| Handiwork | 2 | 1 |
| Medicine Production | 0 | 1 |
| Found in | Desert, Forest | Feybreak, Sky Islands |
9 items are named after Dazzi — Dazzi Cloud, Dazzi Hat, Dazzi Hat Schematic 1, Dazzi Hat Schematic 2, Dazzi Hat Schematic 3, Dazzi Hat Schematic 4, Dazzi Noct Bounty Token, Dazzi Noct's Necklace and Dazzi's Necklace.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology