
Herbilin Palworld
#010CommonHerbil is a Grass / Neutral Pal in Palworld with 80 base HP, 100 Attack and 75 Defence. Its strongest base skill is Transporting Lv1, ranking 103 of the 140 Pals with Transporting suitability. It can be ridden at 600 sprint speed, 105 of 111 mounts.
When in doubt, punch it till it works—that’s Herbil's approach to fixing things. With strength perfectly tuned for humans, sometimes just one punch is enough to restart a stopped heart.
Where to find Herbil
Herbil appears in Forest at levels 1–50. It can appear in groups of up to 4.
- Found as
- Dungeon boss, Roams the world
- Level range
- 1–50
- Spawner definitions
- 8
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Herbil; the map below draws the ones the game places on the main island, so its range can be narrower.
Where Herbil spawns

Base stats
| Stat | Value | Rank |
|---|---|---|
| Paldex number | #010 | — |
| Element | Grass / Neutral | — |
| HP | 80 | #198 of 288 |
| Attack | 100 | #134 of 288 |
| Defence | 75 | #226 of 288 |
| Planting | Lv 1 | #42 of 45 |
| Gathering | Lv 1 | #88 of 109 |
| Transporting | Lv 1 | #103 of 140 |
Herbil’s HP is below average for a Pal (198 of 288) and its attack is around average (134 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
- Rarity
- 3
- Price
- 541
Work suitability
- Planting
Lv 1#42/45 - Gathering
Lv 1#88/109 - Transporting
Lv 1#103/140
Movement
- Walk
- 30
- Run
- 350
- Ride sprint
- 600
- Transport
- 350
- Swim
- 105
- Swim dash
- 180
Ranked against every other mount.
Drops
Type matchups
Innate passive skills
Herbil has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
Breeding
- Breed rank
- 2630
- Male chance
- 50%
Partner skill: Herbil Pulse
Every Pal has one partner skill, active while it fights alongside you.
Herbil active skills
- Power
- 40
- Cooldown
- 2s
- Range
- 5–50m
Fires a high speed blade of wind that flies straight at an enemy.
- Power
- 80
- Cooldown
- 4s
- Range
- 0–3m
Fires a volley of hard seeds at enemies in front of it.
- Power
- 200
- Cooldown
- 12s
- Range
- 7–30m
Generates two tornadoes on either side before launching them at an enemy.
- Power
- 250
- Cooldown
- 12s
- Range
- 5–10m
<characterName id=|LeafMomonga|/>'s exclusive skill. After a brief moment of preparation, charges at the enemy at high speed, finishing with a flip.
- Power
- 400
- Cooldown
- 20s
- Range
- 5–40m
Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.
- Power
- 500
- Cooldown
- 24s
- Range
- 0–50m
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.
- Power
- 600
- Cooldown
- 30s
- Range
- 0–12m
Summons a massive wind vortex around itself and unleashes a powerful attack.
Levels are when Herbil learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding.
Pals like Herbil
Herbil in other languages
- Japanese
- モモンパ
- Chinese (Simplified)
- 达鼠泥
- Chinese (Traditional)
- 達鼠泥
- Korean
- 모몽파
- Russian
- Хербил
Extracted from Palworld’s game files on (build 4797106687).