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Herbil

Herbilin Palworld

#010Common
GrassNeutralRideable

Herbil is a Grass / Neutral Pal in Palworld with 80 base HP, 100 Attack and 75 Defence. Its strongest base skill is Transporting Lv1, ranking 103 of the 140 Pals with Transporting suitability. It can be ridden at 600 sprint speed, 105 of 111 mounts.

When in doubt, punch it till it works—that’s Herbil's approach to fixing things. With strength perfectly tuned for humans, sometimes just one punch is enough to restart a stopped heart.

HP80
Attack100
Defence75
Work speed100
Mapped spawn points269Level at those points1–50Alpha points60

Where to find Herbil

Herbil appears in Forest at levels 1–50. It can appear in groups of up to 4.

Found as
Dungeon boss, Roams the world
Level range
1–50
Spawner definitions
8

Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Herbil; the map below draws the ones the game places on the main island, so its range can be narrower.

Where Herbil spawns

Map of Palpagos Islands
100%

Base stats

Herbil base stats and work suitability, from Palworld’s game files
StatValueRank
Paldex number#010
ElementGrass / Neutral
HP80#198 of 288
Attack100#134 of 288
Defence75#226 of 288
PlantingLv 1#42 of 45
GatheringLv 1#88 of 109
TransportingLv 1#103 of 140

Herbil’s HP is below average for a Pal (198 of 288) and its attack is around average (134 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.

HP80
Melee attack100
Shot attack75
Defence75
Support100
Craft speed100
Stamina100
Rarity
3
Price
541

Work suitability

Movement

Walk
30
Run
350
Ride sprint
600
Transport
350
Swim
105
Swim dash
180

Ranked against every other mount.

Drops

Type matchups

Takes double damage from
Deals double damage to

Innate passive skills

Herbil has no innate passive skill.

Every Pal of this species is born with these, on top of any rolled traits.

Breeding

Breed rank
2630
Male chance
50%

Every parent pair that produces Herbil

Partner skill: Herbil Pulse

Every Pal has one partner skill, active while it fights alongside you.

Herbil active skills

Power
40
Cooldown
2s
Range
5–50m

Fires a high speed blade of wind that flies straight at an enemy.

Power
80
Cooldown
4s
Range
0–3m

Fires a volley of hard seeds at enemies in front of it.

Power
200
Cooldown
12s
Range
7–30m

Generates two tornadoes on either side before launching them at an enemy.

Power
160
Cooldown
8s
Range
15–50m

Sends out sharp blades of air in a fan shape.

Power
250
Cooldown
12s
Range
5–10m

<characterName id=|LeafMomonga|/>'s exclusive skill. After a brief moment of preparation, charges at the enemy at high speed, finishing with a flip.

Power
400
Cooldown
20s
Range
5–40m

Launches a blade of wind that rebounds off enemies or trees, striking repeatedly. Can ricochet up to four times.

Power
500
Cooldown
24s
Range
0–50m

Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.

Power
600
Cooldown
30s
Range
0–12m

Summons a massive wind vortex around itself and unleashes a powerful attack.

Levels are when Herbil learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding.

Pals like Herbil

Herbil in other languages

Japanese
モモンパ
Chinese (Simplified)
达鼠泥
Chinese (Traditional)
達鼠泥
Korean
모몽파
Russian
Хербил

Extracted from Palworld’s game files on (build 4797106687).