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Rankings

Best early-game Pals in Palworld

The strongest Pals you can catch before the map turns dangerous — every Pal whose wild spawns top out at level 15, ranked on the combat formula. 20 qualify.

How this list is put together
"Early game" is defined by the spawn tables: a Pal qualifies if the highest level any field spawner places it at is 15 or under. The level cap is stated in the files; the cut-off is ours.

CC tier

10 Pals · score ≥ 165
Top 3 in C tier
  1. #1
    Direhowl
    Neutral
    Score
    188
    110 attack + 80 HP ÷ 2 + 75 defence ÷ 2
    ATK
    110
    HP
    80
    DEF
    75
  2. #2
    Celaray
    Water
    Score
    180
    100 attack + 80 HP ÷ 2 + 80 defence ÷ 2
    ATK
    100
    HP
    80
    DEF
    80
  3. #3
    Tanzee
    Grass
    Score
    175
    100 attack + 80 HP ÷ 2 + 70 defence ÷ 2
    ATK
    100
    HP
    80
    DEF
    70
  1. #4Tanzee Ignis
    100 attack + 80 HP ÷ 2 + 70 defence ÷ 2
    Score
    175
  2. #5Rooby
    RoobyFire
    100 attack + 75 HP ÷ 2 + 75 defence ÷ 2
    Score
    175
  3. #6Rushoar
    RushoarGround
    100 attack + 80 HP ÷ 2 + 70 defence ÷ 2
    Score
    175
  4. #7Cremis
    CremisNeutral
    100 attack + 70 HP ÷ 2 + 75 defence ÷ 2
    Score
    173
  5. #8Clovee
    CloveeGrassNeutral
    100 attack + 80 HP ÷ 2 + 65 defence ÷ 2
    Score
    173
  6. #9Gumoss
    GumossGrassGround
    100 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    Score
    170
  7. #10Pupperai
    PupperaiGround
    100 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    Score
    170

DD tier

10 Pals
Top 3 in D tier
  1. #11
    Jolthog
    Electric
    Score
    145
    75 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    ATK
    75
    HP
    70
    DEF
    70
  2. #12
    Lifmunk
    Grass
    Score
    143
    70 attack + 75 HP ÷ 2 + 70 defence ÷ 2
    ATK
    70
    HP
    75
    DEF
    70
  3. #13
    Lamball
    Neutral
    Score
    140
    70 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    ATK
    70
    HP
    70
    DEF
    70
  1. #14Cattiva
    CattivaNeutral
    70 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    Score
    140
  2. #15Fuack
    FuackWater
    80 attack + 60 HP ÷ 2 + 60 defence ÷ 2
    Score
    140
  3. #16Vixy
    VixyNeutral
    70 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    Score
    140
  4. #17Teafant
    TeafantWater
    70 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    Score
    140
  5. #18Mau
    MauDark
    70 attack + 70 HP ÷ 2 + 70 defence ÷ 2
    Score
    140
  6. #19Sparkit
    SparkitElectric
    75 attack + 60 HP ÷ 2 + 70 defence ÷ 2
    Score
    140
  7. #20Chikipi
    ChikipiNeutral
    70 attack + 60 HP ÷ 2 + 60 defence ÷ 2
    Score
    130

Scored as attack + (HP ÷ 2) + (defence ÷ 2), the same formula as the overall tier list, so a B here means the same thing it does there.

Extracted from Palworld's game files on (build 4570950001).Methodology