Absolute Frost
- Power
- 700
- Cooldown
- 30s
- Range
- 1–30m
- Pwr/sec
- 23.3
Throws icicles in a wide area from under the enemy's feet.

Frostplume is a Ice Pal in Palworld with 110 base HP, 100 Attack and 100 Defence. Its strongest base skill is Cooling Lv4, ranking 20 of the 38 Pals with Cooling suitability.
So precise is its sense of time that it awakens at the exact same hour every morning. According to Palpagos lore, a day was divided into 24 parts because when Frostplume spreads its tail feathers wide, it reveals a pattern with 24 distinct spaces.
Frostplume appears in Sky Islands and Snowfield at levels 39–68. It can appear in groups of up to 2.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Frostplume; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #114 | — |
| Element | Ice | — |
| HP | 110 | #65 of 288 |
| Attack | 100 | #200 of 288 |
| Defence | 100 | #101 of 288 |
| Cooling | Lv 4 | #20 of 38 |
| Gathering | Lv 2 | #67 of 109 |
| Rarity | 4 | Uncommon |
| Price | 2,382 | — |
Frostplume’s HP is above average for a Pal (65 of 288) and its attack is below average (200 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 38 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Absolute Frost at 700 power on a 30s cooldown, learned at level 70. It also learns Ice Missile (1), Icicle Cutter (7), Iceberg (15), Crystal Breath (22), Freeze Wall (30), Icicle Bullet (40) and Diamond Rain (50).
Throws icicles in a wide area from under the enemy's feet.
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Generates multiple sharp ice blocks in the sky and fires them at the enemy.
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Summons a sharp ice lance under an enemy.
Creates a crescent blade of ice and hurls it forward.
Creates ice lances in the air that fly towards enemies.
Levels are when Frostplume learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Frostplume has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1–2 | 1.50 |
The drop worth farming Frostplume for is Ice Organ, at 100% for 1–2 per kill — though other sources of Ice Organ may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Frostplume is listed on its breeding page, and the breeding calculator works any pair the other way round.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
Sign in to add a note. Everything else on PalDB works without an account; this needs one so a public note has an author.
Extracted from Palworld's game files on (build 4570874460).Methodology