Whalaska is a Ice / Water Pal in Palworld with 105 base HP, 115 Attack and 110 Defence. Its strongest base skill is Cooling Lv6, ranking 5 of the 38 Pals with Cooling suitability. It can be ridden at 750 sprint speed, 100 of 111 mounts.
When it sleeps, Pals often mistake it for a drifting piece of ice and rest on it. Although gentle and unwilling to push them away when awake, it feels quietly stressed by the intrusion on its personal space.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Whalaska; the map below draws the ones the game places on the main island, so its range can be narrower.
Mapped spawn points
44
Level at those points
42–80
Alpha points
1
Where Whalaska spawns
100%
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Base stats
Game data
Exact values extracted from Palworld's game files.
Whalaska base stats and work suitability, from Palworld’s game files
Stat
Value
Rank
Paldex number
#151
—
Element
Ice / Water
—
HP
105
#98 of 288
Attack
115
#69 of 288
Defence
110
#60 of 288
Cooling
Lv 6
#5 of 38
Watering
Lv 5
#9 of 46
Rarity
8
Epic
Price
2,685
—
Whalaska’s HP is above average for a Pal (98 of 288) and its attack is above average (69 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
<characterName id=|IceNarwhal|/>'s exclusive skill.
Charges straight ahead and briefly submerges, then bursts high into the air to launch an attack.
An ice-element explosion occurs upon emerging.
Creates ice lances in the air
that fly towards enemies.
Levels are when Whalaska learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Innate passive skills
Whalaska has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
Drops
Game data
Exact values extracted from Palworld's game files.
Whalaska has 105 HP and 110 defence, and the world places it at level 55. It takes double damage from Fire and Electric, which decides most of the fight before it starts.
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Whalaska for double. Stats are base — a condensed Pal of the same species hits harder.
Whalaska has another form
A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology