Raging Snow Rush
- Power
- 650
- Cooldown
- 30s
- Range
- 0–20m
- Pwr/sec
- 21.7
<characterName id=|GrassMinotaur_Ice|/>'s exclusive skill. Enters a violent frenzy and unleashes four consecutive rage-fueled Ice-element charge attacks.

Elgrove Cryst is a Ice Pal in Palworld with 120 base HP, 100 Attack and 105 Defence. Its strongest base skill is Cooling Lv5, ranking 7 of the 38 Pals with Cooling suitability.
Its frozen horn stays solid through its life. When water begins to drip from this ice, Elgrove Cryst feels the chill of its own life slipping away.
Elgrove Cryst appears in World Tree at levels 75–77.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Elgrove Cryst; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #081B | — |
| Element | Ice | — |
| HP | 120 | #27 of 288 |
| Attack | 100 | #179 of 288 |
| Defence | 105 | #73 of 288 |
| Cooling | Lv 5 | #7 of 38 |
| Lumbering | Lv 3 | #31 of 63 |
| Mining | Lv 3 | #40 of 57 |
| Transporting | Lv 3 | #38 of 140 |
| Rarity | 7 | Rare |
| Price | 2,484 | — |
Elgrove Cryst’s HP is well above average for a Pal (27 of 288) and its attack is below average (179 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 38 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Raging Snow Rush at 650 power on a 30s cooldown, learned at level 70. It also learns Bog Blast (1), Crystal Breath (7), Freeze Wall (15), Snow Rush (22), Icicle Line (30), Blizzard Spike (40) and Diamond Rain (50).
<characterName id=|GrassMinotaur_Ice|/>'s exclusive skill. Enters a violent frenzy and unleashes four consecutive rage-fueled Ice-element charge attacks.
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Creates a giant lump of ice and hurls it at an enemy. It deals damage to those in the surrounding area upon impact.
Generates pillars of ice that move in a straight line in three directions.
<characterName id=|GrassMinotaur_Ice|/>'s exclusive skill. Enters a wild frenzy and unleashes two consecutive Ice-element charge attacks.
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Hurls sticky mud at an enemy.
Levels are when Elgrove Cryst learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Elgrove Cryst has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–3 | 2.50 | |
| 100% | 2–3 | 2.50 | |
| 100% | 2–3 | 2.50 |
The drop worth farming Elgrove Cryst for is Horn, at 100% for 2–3 per kill — though other sources of Horn may be quicker. It also drops Leather and Ice Organ.
Breed rank decides which egg a pair produces; every parent pair that produces Elgrove Cryst is listed on its breeding page, and the breeding calculator works any pair the other way round.
Elgrove Cryst has 120 HP and 105 defence. It takes double damage from Fire, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| DragonFire | 150 | 130 | |
| DragonFire | 150 | 105 | |
| Fire | 150 | 100 | |
| DragonFire | 130 | 115 | |
| FireDark | 150 | 95 | |
| FireGround | 125 | 110 | |
| Fire | 115 | 105 | |
| Fire | 125 | 110 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Elgrove Cryst for double. Stats are base — a condensed Pal of the same species hits harder.
It shares Paldex number 81 with its base form. Same creature, different element and different numbers — here is everything that actually changes.
| What changes | Elgrove Cryst | Elgrove |
|---|---|---|
| Elements | Ice | Grass |
| Rarity | 7 | 6 |
| HP | 120 | 110 |
| Shot attack | 100 | 105 |
| Breed rank | 440 | 2020 |
| Mining | 3 | 2 |
| Cooling | 5 | 0 |
| Planting | 0 | 3 |
| Gathering | 0 | 2 |
| Found in | World Tree | Wildlife Sanctuary, World Tree |
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology