Holy Burst
- Power
- 700
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 23.3
Creates a wide explosion of light at the enemy's location and around it.

Gildane is a Ground Pal in Palworld with 120 base HP, 110 Attack and 110 Defence. Its strongest base skill is Gathering Lv5, ranking 12 of the 109 Pals with Gathering suitability. It can be ridden at 1260 sprint speed, 17 of 111 mounts.
During the golden age of alchemy on the island, its ever-glowing golden fur was highly prized as a catalyst for transmuting gold. In time, a remarkable revelation was made: the same golden hue could be achieved simply by processing its mane.
Gildane appears in Feybreak at levels 53–66. It can appear in groups of up to 2.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Gildane; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #154 | — |
| Element | Ground | — |
| HP | 120 | #36 of 288 |
| Attack | 110 | #96 of 288 |
| Defence | 110 | #62 of 288 |
| Gathering | Lv 5 | #12 of 109 |
| Rarity | 8 | Epic |
| Price | 2,622 | — |
Gildane’s HP is well above average for a Pal (36 of 288) and its attack is above average (96 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 109 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Holy Burst at 700 power on a 30s cooldown, learned at level 70. It also learns Double Fang (Ground) (1), Fierce Fang (Ground) (2), Power Shot (3), Bog Blast (7), Stone Blast (15), Power Bomb (22), Rockburst (30), Crash Dash (40) and Rocky Impact (50).
Creates a wide explosion of light at the enemy's location and around it.
Shakes the ground and lifts a massive boulder into the air.
<characterName id=|GoldenHorse|/>'s exclusive skill. Charges forward, hurling rocks to the left and right with great force.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
Charges a massive amount of energy before firing a large destructive ball.
Charges energy into a focused blast.
Fires a barrage of stones forward.
Quickly lunges at the enemy and bites to deal damage.
Bites rapidly in succession to attack enemies.
Hurls sticky mud at an enemy.
Levels are when Gildane learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Gildane has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–3 | 2.50 |
The drop worth farming Gildane for is Leather, at 100% for 2–3 per kill — though other sources of Leather may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Gildane is listed on its breeding page, and the breeding calculator works any pair the other way round.
Gildane has 120 HP and 110 defence, and the world places it at level 63. It takes double damage from Grass, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| GrassDark | 135 | 125 | |
| Grass | 120 | 140 | |
| GrassWater | 115 | 130 | |
| Grass | 120 | 120 | |
| GrassGround | 100 | 130 | |
| Grass | 100 | 140 | |
| GroundGrass | 105 | 110 | |
| GrassGround | 100 | 150 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Gildane for double. Stats are base — a condensed Pal of the same species hits harder.
Unlocks the gear this Pal equips.
2 items are named after Gildane — Gildane Bounty Token and Gildane Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology