Diamond Rain
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Creates numerous lumps of ice that are consecutively dropped on a foe's head.

Sibelyx is a Ice Pal in Palworld with 110 base HP, 90 Attack and 100 Defence. Its strongest base skill is Farming Lv3, ranking 5 of the 29 Pals with Farming suitability.
A Pal that likes the rain, and will often bask in rain showers until the weather clears up. On rainy days, Foxparks can often be found taking shelter beneath it.
Sibelyx appears in Forest and Snowfield at levels 36–45. It can appear in groups of up to 2.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Sibelyx; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #116 | — |
| Element | Ice | — |
| HP | 110 | #67 of 288 |
| Attack | 90 | #256 of 288 |
| Defence | 100 | #102 of 288 |
| Medicine Production | Lv 3 | #26 of 43 |
| Cooling | Lv 3 | #26 of 38 |
| Farming | Lv 3 | #5 of 29 |
| Rarity | 7 | Rare |
| Price | 1,589 | — |
Sibelyx’s HP is above average for a Pal (67 of 288) and its attack is among the lowest (256 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 43 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Diamond Rain at 600 power on a 30s cooldown, learned at level 70. It also learns Ice Missile (1), Icicle Cutter (7), Iceberg (15), Crystal Breath (22), Spirit Flame (30), Aqua Burst (40) and Blizzard Spike (50).
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Creates a giant lump of ice and hurls it at an enemy. It deals damage to those in the surrounding area upon impact.
Fires three balls of malice that relentlessly pursue an enemy.
Creates a giant ball of water and hurls it at an enemy.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Summons a sharp ice lance under an enemy.
Creates a crescent blade of ice and hurls it forward.
Creates ice lances in the air that fly towards enemies.
Levels are when Sibelyx learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Sibelyx has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 | |
| 100% | 2–3 | 2.50 |
The drop worth farming Sibelyx for is Ice Organ, at 100% for 2–3 per kill — though other sources of Ice Organ may be quicker. It also drops High Quality Cloth.
Breed rank decides which egg a pair produces; every parent pair that produces Sibelyx is listed on its breeding page, and the breeding calculator works any pair the other way round.
Sibelyx has 110 HP and 100 defence, and the world places it at level 40. It takes double damage from Fire, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| DragonFire | 150 | 130 | |
| DragonFire | 150 | 105 | |
| Fire | 150 | 100 | |
| DragonFire | 130 | 115 | |
| FireDark | 150 | 95 | |
| FireGround | 125 | 110 | |
| Fire | 115 | 105 | |
| Fire | 125 | 110 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Sibelyx for double. Stats are base — a condensed Pal of the same species hits harder.
A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.
| What changes | Sibelyx | Sibelyx Primo |
|---|---|---|
| Elements | Ice | Neutral |
| Rarity | 7 | 8 |
| HP | 110 | 115 |
| Melee attack | 90 | 100 |
| Breed rank | 1810 | 650 |
| Cooling | 3 | 0 |
| Farming | 3 | 4 |
| Found in | Forest, Snowfield | World Tree |
2 items are named after Sibelyx — Sibelyx Bounty Token and Sibelyx Hat.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology