Diamond Rain
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Creates numerous lumps of ice that are consecutively dropped on a foe's head.

Munchill is a Ice / Water Pal in Palworld with 75 base HP, 100 Attack and 85 Defence. Its strongest base skill is Cooling Lv3, ranking 23 of the 38 Pals with Cooling suitability.
The inside of its mouth stays pleasantly cold, making it a natural fridge when closed. Its saliva contains enzymes that prevent food from rotting. Thus, it can serve as a food locker for humans— whether it is sanitary or not is another matter entirely.
Munchill appears in Snowfield at levels 10–45. It can appear in groups of up to 3.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Munchill; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #086 | — |
| Element | Ice / Water | — |
| HP | 75 | #233 of 288 |
| Attack | 100 | #181 of 288 |
| Defence | 85 | #173 of 288 |
| Cooling | Lv 3 | #23 of 38 |
| Watering | Lv 2 | #29 of 46 |
| Transporting | Lv 1 | #130 of 140 |
| Rarity | 3 | Uncommon |
| Price | 798 | — |
Munchill’s HP is among the lowest for a Pal (233 of 288) and its attack is below average (181 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 38 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Diamond Rain at 600 power on a 30s cooldown, learned at level 50. It also learns Aqua Gun (1), Icicle Cutter (7), Crystal Breath (15), Chaotic Spray (22), Freeze Wall (30), Torrential Blast (40) and Geyser Gush (70).
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Erupts massive pillars of water beneath and around the enemy.
Fires a high-pressure stream of water forward. After a short delay, the stream branches off to the left and right.
Creates a wall of ice that rises from the ground. The ice wall remains standing for a while, and breaks after taking enough damage.
<characterName id=|IceCrocodile|/>'s exclusive skill. Coughs up three cold grenades kept undigested inside its body and lobs them at enemies. May occasionally spit out something more dangerous...?
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Creates a crescent blade of ice and hurls it forward.
Hurls a ball of water straight at an enemy.
Levels are when Munchill learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Munchill has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 | |
| 100% | 1–2 | 1.50 | |
| 100% | 1–2 | 1.50 |
The drop worth farming Munchill for is Aquatic Pal Fluids, at 100% for 1–2 per kill — though other sources of Aquatic Pal Fluids may be quicker. It also drops Munchill Meat and Ice Organ.
Breed rank decides which egg a pair produces; every parent pair that produces Munchill is listed on its breeding page, and the breeding calculator works any pair the other way round.
3 items are named after Munchill — Munchill Effigy, Munchill Meat and Munchill Steak.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology