Rocky Impact
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Shakes the ground and lifts a massive boulder into the air.

Dazemu is a Ground Pal in Palworld with 95 base HP, 100 Attack and 80 Defence. Its strongest base skill is Gathering Lv2, ranking 68 of the 109 Pals with Gathering suitability. It can be ridden at 1200 sprint speed, 25 of 111 mounts.
Take one step forward and forget your doubts. Take two steps forward and forget your worries. Take three steps forward and forget your fears. Face any enemy.
Dazemu appears in Desert and Sakurajima at levels 31–49. It can appear in groups of up to 4.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Dazemu; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #123 | — |
| Element | Ground | — |
| HP | 95 | #147 of 288 |
| Attack | 100 | #204 of 288 |
| Defence | 80 | #216 of 288 |
| Gathering | Lv 2 | #68 of 109 |
| Rarity | 5 | Rare |
| Price | 896 | — |
Dazemu’s HP is around average for a Pal (147 of 288) and its attack is below average (204 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 109 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Rocky Impact at 600 power on a 30s cooldown, learned at level 70. It also learns Bog Blast (1), Power Shot (7), Stone Blast (15), Stone Cannon (22), Earth Dash (30), Rockburst (40) and Sand Twister (50).
Shakes the ground and lifts a massive boulder into the air.
Creates multiple sand tornadoes. The tornadoes continuously spin in circles.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
Dazemu's exclusive skill. Accelerates all at once and dashes forward at high speed.
Digs up a boulder and hurls it at an enemy.
Charges energy into a focused blast.
Fires a barrage of stones forward.
Hurls sticky mud at an enemy.
Levels are when Dazemu learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Dazemu has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 1 | 1.00 |
The drop worth farming Dazemu for is Bone, at 100% for 1 per kill — though other sources of Bone may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Dazemu is listed on its breeding page, and the breeding calculator works any pair the other way round.
Unlocks the gear this Pal equips.
One item is named after Dazemu — Dazemu Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology