Raging Bull Rush
- Power
- 650
- Cooldown
- 30s
- Range
- 0–20m
- Pwr/sec
- 21.7
<characterName id=|GrassMinotaur|/>'s exclusive skill. Enters a violent frenzy and unleashes four consecutive rage-fueled Grass-element charge attacks.

Elgrove is a Grass Pal in Palworld with 110 base HP, 105 Attack and 105 Defence. Its strongest base skill is Transporting Lv3, ranking 37 of the 140 Pals with Transporting suitability.
The leaf on its horn cannot be removed, no matter how hard it is pulled. When the leaf falls on its own, Elgrove accepts its time has come.
Elgrove appears in Wildlife Sanctuary and World Tree at levels 24–80.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Elgrove; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #081 | — |
| Element | Grass | — |
| HP | 110 | #58 of 288 |
| Attack | 105 | #112 of 288 |
| Defence | 105 | #72 of 288 |
| Planting | Lv 3 | #17 of 45 |
| Lumbering | Lv 3 | #30 of 63 |
| Transporting | Lv 3 | #37 of 140 |
| Gathering | Lv 2 | #63 of 109 |
| Mining | Lv 2 | #48 of 57 |
| Rarity | 6 | Rare |
| Price | 2,041 | — |
Elgrove’s HP is well above average for a Pal (58 of 288) and its attack is above average (112 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranks count only the Pals that hold each job, so #1 of 45 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you. Elgrove's strengthens across 5 ranks as you raise its condensation level.
| Rank | Effect | Applies to |
|---|---|---|
| Lv 1 | ShotAttack +30% | You |
| Lv 2 | ShotAttack +35% | You |
| Lv 3 | ShotAttack +40% | You |
| Lv 4 | ShotAttack +45% | You |
| Lv 5 | ShotAttack +50% | You |
Its hardest-hitting move is Raging Bull Rush at 650 power on a 30s cooldown, learned at level 70. It also learns Bog Blast (1), Grass Tornado (7), Rockburst (15), Bull Rush (22), Circle Vine (30), Crosswind (40) and Wind Burst (50).
<characterName id=|GrassMinotaur|/>'s exclusive skill. Enters a violent frenzy and unleashes four consecutive rage-fueled Grass-element charge attacks.
Summons a massive wind vortex around itself and unleashes a powerful attack.
Conjures blades of wind in front of the enemy, converging to deliver a cutting cross attack.
Causes the ground to shake before hurling a massive stone mass at its surroundings.
Sprouts sharp roots in and around the enemy's location.
<characterName id=|GrassMinotaur|/>'s exclusive skill. Enters a wild frenzy and unleashes two consecutive Grass-element charge attacks.
Generates two tornadoes on either side before launching them at an enemy.
Hurls sticky mud at an enemy.
Levels are when Elgrove learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Elgrove has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 2–3 | 2.50 | |
| 100% | 2–3 | 2.50 |
The drop worth farming Elgrove for is Horn, at 100% for 2–3 per kill — though other sources of Horn may be quicker. It also drops Leather.
Breed rank decides which egg a pair produces; every parent pair that produces Elgrove is listed on its breeding page, and the breeding calculator works any pair the other way round.
Elgrove has 110 HP and 105 defence. It takes double damage from Fire, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| DragonFire | 150 | 130 | |
| DragonFire | 150 | 105 | |
| Fire | 150 | 100 | |
| DragonFire | 130 | 115 | |
| FireDark | 150 | 95 | |
| FireGround | 125 | 110 | |
| Fire | 115 | 105 | |
| Fire | 125 | 110 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Elgrove for double. Stats are base — a condensed Pal of the same species hits harder.
A variant shares this Paldex number and changes some of the numbers. Everything not listed below is identical.
| What changes | Elgrove | Elgrove Cryst |
|---|---|---|
| Elements | Grass | Ice |
| Rarity | 6 | 7 |
| HP | 110 | 120 |
| Shot attack | 105 | 100 |
| Breed rank | 2020 | 440 |
| Planting | 3 | 0 |
| Gathering | 2 | 0 |
| Mining | 2 | 3 |
| Cooling | 0 | 5 |
| Found in | Wildlife Sanctuary, World Tree | World Tree |
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
Sign in to add a note. Everything else on PalDB works without an account; this needs one so a public note has an author.
Every recorded change to Elgrove, read by diffing Palworld’s own data tables between game builds rather than from the patch notes — most notes do not state a number.
Extracted from Palworld's game files on (build 4570874460).Methodology