Diamond Rain
- Power
- 600
- Cooldown
- 30s
- Range
- 0–50m
- Pwr/sec
- 20
Creates numerous lumps of ice that are consecutively dropped on a foe's head.

Sweepa is a Ice Pal in Palworld with 100 base HP, 100 Attack and 90 Defence. Its strongest base skill is Cooling Lv3, ranking 22 of the 38 Pals with Cooling suitability. It can be ridden at 1020 sprint speed, 64 of 111 mounts.
While hibernating, a large number of Swee hide within its voluminous body hair. The most ever recorded is 101.
Sweepa appears in Grasslands and Snowfield at levels 11–40.
Spawn areas, levels and times come from the game’s own spawner tables. The level range here covers every spawner that lists Sweepa; the map below draws the ones the game places on the main island, so its range can be narrower.

| Stat | Value | Rank |
|---|---|---|
| Paldex number | #036 | — |
| Element | Ice | — |
| HP | 100 | #111 of 288 |
| Attack | 100 | #152 of 288 |
| Defence | 90 | #140 of 288 |
| Cooling | Lv 3 | #22 of 38 |
| Gathering | Lv 2 | #54 of 109 |
| Rarity | 6 | Rare |
| Price | 1,244 | — |
Sweepa’s HP is above average for a Pal (111 of 288) and its attack is around average (152 of 288). Ranks count every Pal in the Paldex, and describe position in a sorted list rather than how good a Pal is to play.
Ranked against every other mount.
Ranks count only the Pals that hold each job, so #1 of 38 means best in the game at it.
Every Pal has one partner skill, active while it fights alongside you.
Its hardest-hitting move is Diamond Rain at 600 power on a 30s cooldown, learned at level 70. It also learns Power Shot (1), Ice Missile (7), Icicle Cutter (15), Iceberg (22), Crystal Breath (30), Pal Blast (40) and Blizzard Spike (50).
Creates numerous lumps of ice that are consecutively dropped on a foe's head.
Charges destructive energy before firing a high-powered beam forward across a wide area.
Creates a giant lump of ice and hurls it at an enemy. It deals damage to those in the surrounding area upon impact.
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Summons a sharp ice lance under an enemy.
Charges energy into a focused blast.
Creates a crescent blade of ice and hurls it forward.
Creates ice lances in the air that fly towards enemies.
Levels are when Sweepa learns each skill naturally. Skills marked Egg are inherited rather than learned, and can be passed on through breeding. Power ranks count every skill with a power value.
Sweepa has no innate passive skill.
Every Pal of this species is born with these, on top of any rolled traits.
| Item | Chance | Quantity | Expected |
|---|---|---|---|
| 100% | 3–5 | 4.00 |
The drop worth farming Sweepa for is Wool, at 100% for 3–5 per kill — though other sources of Wool may be quicker.
Breed rank decides which egg a pair produces; every parent pair that produces Sweepa is listed on its breeding page, and the breeding calculator works any pair the other way round.
Sweepa has 100 HP and 90 defence, and the world places it at level 11. It takes double damage from Fire, which decides most of the fight before it starts.
| Pal | Element | Attack | HP |
|---|---|---|---|
| DragonFire | 150 | 130 | |
| DragonFire | 150 | 105 | |
| Fire | 150 | 100 | |
| DragonFire | 130 | 115 | |
| FireDark | 150 | 95 | |
| FireGround | 125 | 110 | |
| Fire | 115 | 105 | |
| Fire | 125 | 110 |
Ranked by the same combat score as the tier list, then filtered to elements the game says hit Sweepa for double. Stats are base — a condensed Pal of the same species hits harder.
Unlocks the gear this Pal equips.
2 items are named after Sweepa — Sweepa Bounty Token and Sweepa Saddle.
Things the game files cannot state — how a spawn behaves, what actually works in a fight. Written by players and checked by a moderator before it appears. Every other number on this page comes out of Palworld’s own data tables; these do not, which is why they sit apart.
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Extracted from Palworld's game files on (build 4570874460).Methodology