Best combat Pals
Astralym ranks first with a combat score of 400. The score is computed from the game's own stats — the inputs are Palworld's, the weighting is ours, and both are shown so you can disagree with it.
How the score is calculated
attack + (HP ÷ 2) + (defence ÷ 2)Attack is whichever of melee and shot is higher. HP and defence are halved because a fight is decided more by damage output than by surviving one extra hit. Palworld publishes no “best Pal” number, so this weighting is an editorial choice — every component is in the table, so you can rank by whichever column you actually care about.
| # | Pal | Score | Attack | HP | Defence | Elements |
|---|---|---|---|---|---|---|
| 1 | 400 | 200 | 200 | 200 | ||
| 2 | 310 | 120 | 180 | 200 | Water | |
| 3 | 278 | 140 | 140 | 135 | Dark | |
| 4 | 270 | 140 | 140 | 120 | Ice | |
| 5 | 270 | 145 | 130 | 120 | Dark | |
| 6 | 265 | 150 | 105 | 125 | DragonFire | |
| 7 | 265 | 150 | 130 | 100 | DragonWater | |
| 8 | 265 | 150 | 130 | 100 | DragonFire | |
| 9 | 265 | 135 | 140 | 120 | DragonWater | |
| 10 | 260 | 130 | 140 | 120 | Ice | |
| 11 | 260 | 150 | 120 | 100 | Dark | |
| 12 | 260 | 150 | 120 | 100 | Dark | |
| 13 | 260 | 150 | 100 | 120 | Fire | |
| 14 | 260 | 145 | 105 | 125 | Water | |
| 15 | 260 | 130 | 120 | 140 | Dark | |
| 16 | 258 | 140 | 115 | 120 | Dragon | |
| 17 | 258 | 120 | 130 | 145 | Neutral | |
| 18 | 253 | 135 | 125 | 110 | GrassDark | |
| 19 | 253 | 130 | 135 | 110 | Neutral | |
| 20 | 248 | 125 | 105 | 140 | DragonGround | |
| 21 | 248 | 130 | 115 | 120 | DragonFire | |
| 22 | 248 | 130 | 120 | 115 | DragonElectric | |
| 23 | 245 | 140 | 100 | 110 | Ice | |
| 24 | 245 | 140 | 100 | 110 | Ground | |
| 25 | 245 | 120 | 140 | 110 | Grass | |
| 26 | 245 | 120 | 130 | 120 | DarkDragon | |
| 27 | 243 | 125 | 115 | 120 | DragonDark | |
| 28 | 240 | 130 | 120 | 100 | Ground | |
| 29 | 240 | 120 | 130 | 110 | Electric | |
| 30 | 240 | 150 | 95 | 85 | FireDark | |
| 31 | 240 | 150 | 95 | 85 | Dark | |
| 32 | 240 | 125 | 110 | 120 | IceGround | |
| 33 | 240 | 115 | 130 | 120 | GrassWater | |
| 34 | 240 | 120 | 110 | 130 | Dragon | |
| 35 | 238 | 125 | 100 | 125 | DragonDark | |
| 36 | 238 | 125 | 110 | 115 | FireGround | |
| 37 | 235 | 115 | 105 | 135 | Fire | |
| 38 | 235 | 120 | 120 | 110 | Grass | |
| 39 | 235 | 120 | 115 | 115 | Dark | |
| 40 | 235 | 120 | 120 | 110 | DragonElectric | |
| 41 | 235 | 115 | 130 | 110 | DarkNeutral | |
| 42 | 233 | 125 | 110 | 105 | Fire | |
| 43 | 233 | 120 | 120 | 105 | Electric | |
| 44 | 230 | 110 | 105 | 135 | Ground | |
| 45 | 230 | 115 | 120 | 110 | DragonWater | |
| 46 | 228 | 110 | 110 | 125 | GroundDark | |
| 47 | 228 | 130 | 90 | 105 | FireWater | |
| 48 | 228 | 125 | 105 | 100 | DarkElectric | |
| 49 | 228 | 110 | 120 | 115 | Dragon | |
| 50 | 228 | 115 | 110 | 115 | DarkNeutral | |
| 51 | 228 | 120 | 105 | 110 | IceFire | |
| 52 | 225 | 100 | 130 | 120 | GrassGround | |
| 53 | 225 | 115 | 120 | 100 | Dark | |
| 54 | 225 | 110 | 120 | 110 | Ground | |
| 55 | 225 | 120 | 105 | 105 | DarkGround | |
| 56 | 225 | 125 | 100 | 100 | Dark | |
| 57 | 225 | 105 | 110 | 130 | IceGround | |
| 58 | 225 | 105 | 120 | 120 | Ground | |
| 59 | 225 | 100 | 140 | 110 | Grass | |
| 60 | 223 | 105 | 110 | 125 | GroundGrass |
Base stats are only half of a fight — the element matchup swings damage four-fold, so a well-matched B-tier Pal beats a mismatched S-tier one.
Extracted from Palworld’s game files on (build 4797047678).